There’s a lot of cool stuff in Solid Edge 2022. I have a decided preference for 3D modeling type enhancements, and tend to de-emphasize simulation and some other peripheral functions.…
Category: assemblies
In a time when other engineering technology developers have seemingly lost interest in CAD, Solid Edge is still developing stuff for people like us. There are some really significant developments…
In the past I used to complain endlessly about the bugs in software. Now it’s just another day at the office. Of course the title has a little double entendre.…
The other day I was modeling this bicycle, and I was trying to remember how to make a chain. I’ve made chains before, and knew there was a hard way,…
This is one I’m surprised to hear about from time to time, but I’m always surprised every time I hear about it. Devon (Sowell) recently reminded me in the comments…
For some reason, I decided I wanted to model a coaster brake bike like I had when I was a kid. It didn’t turn out much like my bike, as…
Sometimes the gears turn slowly. I started a build of a stingray bike (what kids used to ride before BMX bikes). I’m just now getting around to writing about it.…
The whole thrust of this post is that in Solid Edge Synchronous Assemblies, you can design parts in the context of the assembly without creating any of the debilitating effects…
My last post here talked about Top-Down Design – a big selling point for some CAD software – actually turning out to be a best-practice nightmare. And it is. Besides…
Art Patrick is one of the truly gifted folks in the Solid Edge product management role. After a previous post of stuff from Dan Vinson, Art also sent me a…