Back in 1998 I submitted an assembly model to what was then the SolidWorks Library, and they posted it. The model was terrible, and didn”t really have any endearing qualities, wasn”t easy to pose, was over 6 feet tall, and didn”t much look like a real human. And then there”s that silly smirk. Much to my embarrassment, you can still find this model on the 3D Content Central site.
The challenge this time is to make a model better than Matt’s. It shouldn’t be hard. You get bonus points for making it easily poseable, making it look human, sized like a human, and even variable sized.
I will post entries and descriptions here in this post. Make it as realistic as you like!
If you want to download this one, you can get it on 3d Content Central, just search “mannequin”.
The first entry is from Rick McWilliams. This is a really nicely done mannequin with poseable parts. It is reasonably realistic. It is all set up as separate bodies in a single part file, then in separate configurations, each body part is put into the assembly and mated. It only needs two files, the one part where all of the parts are created and the assembly that puts them all together. Â It doesn”t appear to have separate sizes.
Very nice mannequin!
To download the files, click on the image.