What’s New Solid Edge 2025

I’m always excited when it comes to What’s New stuff. Solid Edge 2025 is getting ready for release, and they’ve put out some info on it.

Interface adjustments

It seems the SE interface gets a lot of adjustments. The vertical command bar has seen a lot of changes, and this release it is being refined again. At first, the changes looked very SWish, but now I think they’re trying to put a Siemens stamp on this new way of presenting or collecting information.

I think it looks good, but you’ll still wind up using the tool tips for the first couple of days you work with it. The old horizontal command bar was very efficient. Maybe too efficient. I thought you had to be a long-time user to be much good with it. The new vertical bar is less sparse but still presents the steps sequentially. To me, this is a nice step forward, and it looks good.

And I might be wrong, but some of the icons look a little bigger. I’ve been attributing this to funky monitor settings and increasingly bad eye sight, but I think it’s really true. The icons in some toolbars are easier to see and distinguish from one another. To me, this is a win. Not everyone who uses the software is 25 years old with perfect eyesight.

Another thing I want to mention here, and it has to do with a workflow problem I’ve mentioned in the past. Notice that in the Select step, there is a new Selected box that counts the selected items. Notice also that if you use the drop down in the Selected list box, it actually lists the features or named items that are selected. Nice touch! It used to be that SE relied very heavily on visual feedback when it came to lists of selected items for features – you’d only get a highlight in the graphics window. This may look minor, but to me it gives me new confidence that I have done what I was supposed to do and can proceed.

The video spoke of the ability to customize the context toolbar, but the only capability in this direction I was able to find was the ability to turn it off for RMB menus under Options/Helpers.

Patterns without sketches

One of my on-going complaints with SE was that after a while of not using it, or using something else, I could never figure out how to use feature patterns, and I was always confused about why it kicked you into sketch mode. It turned out of course that you had to use the sketcher to set up the pattern. Was this a good way to do it? Maybe, but I didn’t get it.

The new patterns are called Quick Patterns and work pretty much the same as the old way of patterning, but they force you into actual rectangle or circle drag mode with the start point of the sketch already selected for you at the center of the first feature. It’s an interesting improvement without conceding to the SW way of doing things (selecting a straight line or edge for a direction). Is it better? I know I won’t be confused with the new way of doing things, so yes, I guess that’s better.

Style picker

This isn’t something I use a lot, but maybe now I’ll use it more because it’s more accessible. This works quite well once you get used to it. Activate the eyedropper. Click on a face or feature color on the model. Select Apply, and then click to apply that color to additional faces or features.

Styles for display colors and textures seem to elude CAD developers. I mean … “styles”? “Appearances”?? What about colors? I guess I just don’t get it. Why do we need a fancy name for such a simple idea?

Anyway, the Style Picker will let you pick and place your style from the model rather than the palette. Just remember that in SE land style is essentially color or texture. It’s better than SW’s “appearances”, but still…

Round command fence select

This is another one that will become helpful, I’m sure. Box select lower right to upper left (or upper left to lower right) gives you a crossing selection, and the other way gives you whatever is fully included in the box. Should be familiar by now. This will speed up mass selections for rounds.

Pack All

There is a new command for the assembly Pathfinder that will consolidate duplicate parts in the tree called Pack All. To access this, right click at the top of the assembly Pathfinder and select Pack All.

On further investigation, there is also a Pack command that will apparently pack just occurrences of the selected item into a group. You can see this highlighted in screen capture of a RMB menu from the assembly Pathfinder with a distinctive icon.

For example, in the image to the right, the icons with the 4 red boxes inside the black box are packed groups. The top group only has one occurrence in it. The lower group has 4 occurrences. If you add an occurrence of a component that is grouped in this way, the occurrence will be added to the group. You don’t need me to tell you what a big help this will be to help keep your assemblies organized.

Pathfinder filter/Search

In order to install the early release 2025 software that Solid Edge gave me to write this article, I had to uninstall my 2024 Community Edition software. It would be really nice to be able to have side-by-side screen shots for a lot of these functions, but I would have needed a second computer set up.

Anyway, from the other posts around this one, you can see I’ve been using SW a bit lately. Just the Maker edition, though. So If things get kind of mixed up in my head, that’s why. A Pathfinder filter doesn’t sound new to me, but maybe it is. I can’t guarantee that SE 2024 doesn’t have this, but I’ve been working with it in SW for a long time, and I can tell you a filter or search on the tree is an excellent thing to have. Whether it’s SE or SW.

It has also been a huge help in the command finder and the huge Options dialog for many releases. But again, you don’t need me to tell you that. Ever since they did away with the idea of an alphabetized index, the need for search has become more important. One of my complaints about the Options dialog is that the left side column is not alphabetized. Search does mitigate that a little, but not completely.

Sheet metal

SE 2025 adds bend deduction and bend allowance in bend length calcs. This has been available in SW for years, right? If I have that wrong let me know, but it seems it’s been in the other software for a long time.

What isn’t in SW is the etching across bends. That’s a handy new feature.

Capital X Panel Designer

Capital X is an online electrical schematic designer. It’s not really my field, but it sounds and looks important, and I thought you might like to know.

Summary

There was a lot of other information in the half hour video on this topic, but I generally just report on CAD developments. The things that caught my attention mostly were Teamcenter enhancements. Check out the rest of What’s New by watching the video.

9 Replies to “What’s New Solid Edge 2025”

  1. Well Matt, as you know I’m a long time SE user almost 30 years, and I don’t trust them anymore when it comes to “new and improved”, especially with the UI… that ended about 4+ years ago, when Siemens decided to make Solid Edge look like every other product they make and let the user be damned.

    Anyway You mentioned the “Select” command, but does it still default to one of the dumbest of all ways of using a mouse… a “Directional Fence” instead of “Inside”. This is just lazy programming because they’ve defaulted to a Microsoft Office idea of using a mouse. So, all the “new” details they’ve added to Select command in 2025 are useless if their defaults aren’t logically set for CAD… and it isn’t even sticky button either…. it constantly reverts back to a “Directional Fence” all the time.

    Another stupid decision is the Filter is set to include EVRYTHING, where you need to turn off selecting certain geometry or features. So if you’re in a Sketch, without making these constant changes from the default, you’re including Part Features and other stuff. It should be just the opposite. If you’re in a Sketch ONLY geometry in that Sketch should be available to select with the mouse.

    Matt, maybe you can find out what happened to “handed” (mirror) parts and assemblies that was promised last year for 2024… it never showed up, and we still don’t have it like SW.

    The other disaster with 2024 is AI Relationships that they bragged about last year… this has turned out to be one of the biggest productivity drains in the history of SE. Their AI blows up well constrained Assemblies and corrupts the assembly and if you’re not careful future edits with parts inside these assemblies will crash Solid Edge. I’ve wasted tens of hours every month fixing these errors…. the worst part is, if you don’t save constantly, Solid Edge will eventually crash, losing everything you’ve worked on, except the broken relationships that AI created.

    1. Bob,
      Your comments are always interesting because they give the perspective of a long time SE user.
      About the fence select, you can get an “inside” selection if you use the lower left to upper right box. “Crossing” is lower right to upper left.

      About the filter, I was talking about the search bar on the Pathfinder, not the selection filter, but I get what you’re saying. My one complaint about the Pathfinder search is that it only seems to work in assemblies, not in parts. When I make parts, they tend to have a lot of features, just because most of what I do is surfacing, kind of the opposite of what a lot of SE users make (complex parts, simple assemblies).

      Mirror Components can be found in parts under Mirror, and in assemblies under Patterns. It seems to be there unless you’re asking about something else.

      I don’t have enough experience with the mates to really comment on the AI stuff without additional research.

      1. Matt,

        I didn’t know that about starting the fence in the lower left corner… but you would think that would be an easy thing to find out.

        However, it’s another example of forcing the user into knowing little arcane things in order to work all day. And who decided a Bottom Left start to the fence versus a Top Right, Top Left, or Bottom right is the right way to go? This is what’s infuriating with the thinking at SE Development…. is it clever, maybe? Does it add any functionality… absolutely NOT, so why have it?

        So have you ever used a “Directional Fence” that overlaps geometry in CAD… The problem with this is when in a 3D view environment, how can you even tell what you’re going to get? Only a programmer who’s never used CAD thinks this type of Fence makes sense…. or more likely they’re just too lazy to know it’s a MS default used in Office Documents…. which by the way is just as annoying.

        As Far as Mirroring goes…. I’m talking a “handed” mirrors whereas they described it a year ago:

        “Handed parts with full feature tree
        Many designs require symmetrically opposite parts or handed parts. These parts are identical, mirrored copies of one another. A new streamlined workflow makes it easier and faster to create these left- /right-handed parts that can remain associative to the original part if needed.

        Handed parts can be created using one of two new workflows: the new “Remove Original” option to within “Mirror Copy Part” command, or the new “Save as Mirrored Part” command. Each is much simpler than the previous workflows required to create such a part. The new, handed parts created with these workflows can remain associative to the original part, if desired, by using the “Link to Original” option.

        Handed parts can also be created complete with the features used to create and build them, making it easy to parametrically edit the new part. The mirrored part commands is supported in both the Ordered and Synchronous environments.”

        Even if you type in Handed Parts Mirror, etc. in any combination into the command finder, you get nothing.

        1. I didn’t know that about starting the fence in the lower left corner… but you would think that would be an easy thing to find out.

          This is an old standard from the 2D autocad days I think. If your selection box diagonal looks like / then it selects anything fully inside, if it looks like \ then it selects anything inside or crossing. Doesn’t matter which corner you start in, just what the diagonal looks like.

          SW allows non-rectangular dragged cursor selection fences. There I think the criterion is CW or CCW for inside/crossing.

          As Far as Mirroring goes…. I’m talking a “handed” mirrors whereas they described it a year ago:

          I think it does that. The big box is opposite handed, and called carenado, labeled “Mirror” in the dialog. The Rotate parts are exact copies just rotated parts in a mirrored position instead of handed parts in a mirrored position..
          mirror
          mirror

          1. Matt,

            From what I was under the impression is that “handed” Part are not dumb Models like regular mirrored parts. Meaning they have all the “features” of the original model, and can be edited… what SE 2024 has is the same old _mir part name with one simple “body” in the pathfinder… no features what’s so ever.

            Use the term Mirrored and “hand” in a feature search in SE and tell me where this “magic” button is that’s makes new parts with a “full feature tree” in the pathfinder.

            Again this is what they promised a year ago.

            “Handed parts with full feature tree
            Many designs require symmetrically opposite parts or handed parts.”

          2. From what I was under the impression is that “handed” Part are not dumb Models like regular mirrored parts. :

            Yeah, I’m getting a dumb body here in 2025 too. But with Synchronous, no such thing as a dumb body…

  2. Is it just me or is the UI of Solid Edge is looking more and more like NX?

    The last time I used Solid Edge was ST5.

    1. I believe with the introduction of Solid Edge -X (how original) that Solid Edge will eventually be phased out and become part of the NX family where Siemens will sell modules/product add-ons. The slow crawl to make SE look and work like NX is not just to make it part of the family of offerings from Siemens… I have no real issue with that, given the present market being split into low-end CAD like AD’s Fusion 360 for Hobbyist/Makers/Start-ups, and Comprehensive CAD like NX… so the need to have a “Mid-Market” product like SE has become hard to rationalize. I look at it as Solid Edge capabilities has matured to the point of being as powerful as NX for 95% of what High end users need.

      I guess my only surprise is why it took Siemens so long to do this. And with all that time dragging this out why are they doing such a horrible job of it?

      I only wish they’d make a more compelling argument as what they are doing, and at least give their user base some sense they aren’t being abandoned by Siemens. I guess they fear people will just stop upgrading and lose the revenue stream that supports this migration of making SE homogenous with NX.

      I don’t think their Marketing people are very clever… I personally miss the agile way Solid Edge worked 5+ years ago. Now it’s run by people who “think” they understand the people using their products. They forget that 95% of their users aren’t in a position to tell them what they really think of SE or NX… they have jobs and family obligations to consider. So, when big Company become a Siemens/CAD shop, they will put up with an awful lot of crap, since they get paid irrespective of how long it takes to do their job, due to poorly implemented UI or system crashes.

      But the Siemens Marketing folks only hear what they want to hear and block out anything that doesn’t fit the Siemens goal because they have jobs too… and go along just to get along… as Matt knows this Bob doesn’t fit that mold, and I don’t fear any repercussions from my criticisms on how Siemens is handling Solid Edge.

      Believe me, I’m not being critical of Siemens business Goals with their products… I actually understand and agree with it. I just think the way they are implementing it is wrong and making it hard for long time users to be happy about it…. it’s just very German

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