Tablet CAD doubles as concepting tool
The file types you can save as are shown here. IGES is the only standard NURBS type surface format. The modeling kernel is said to be Solids++, which I am not familiar with, but you can read all about it at the link.
A couple of the features in this tool that are completely stunning to me are the fact that with fillets, you have the option to create circular, G1, G2 or G3 fillets. It’s not clear to me what the difference between circular and G1 is, but this is impressive. I hope SolidWorks takes notice of this functionality in a $195 tool.Other great ideas in MoI are that there seem to be no differences between curve items and sketch items. Also, construction geometry is created by using click-drag and regular sketch entities are created by click-clicking. I think this is much superior to the current SW way (both click-click and click-drag create standard sketch entities, and changing to construction is a separate operation) which is simply trying to cater to new AutoCAD users. Aren’t we past that yet?
MoI can work in a combination of solids and surfaces, although it doesn’t really make any distinction, and solids can be created by using boolean operators on surfaces. MoI is not exactly parametric-history based, but it is not exactly not parametric-history based either (did you catch that? did I say what I meant to say?) In some cases you can access and alter underlying sketches used to create a shape, but there doesn’t seem to be a history tree. There is a button in the Edit area that says History, although I can’t make out exactly what to do with it.
In terms of “features”, what can MoI do? It has extrude and revolve, the revolve has a Rail Revolve, which looks like a closed loop loft to me. There is also a loft and a sweep, along with Blend and Network surface features. There is also a projected curve. You can draw standard curve types, and solid primatives as well. There are various editing, mirroring and copying functions too.
It’s not SolidWorks, it’s not Rhino or Maya or modo, it’s not Spaceclaim or sketchup. It doesn’t require massive training or experience, but it will require better documentation, and maybe some simple tutorials. They do have a few things SW could learn from. If you have a tablet PC and like to 3D doodle, this may be the ticket for you. I will be interested to see what sort of tools they add to it. This will not replace SW, and it doesn’t seem to be the kind of technology that SW would purchase or license except maybe to get access to the developers or the guy with the vision. I know SW is interested in concepting shapes quickly and easily, and that they know they don’t have a tool that does this currently.